walker -> settings -> pathable ids -> add ids of ground fire. You can look on ground just like checking level of character and then read bottom of bot panel (Information Box)
If i have stuff on the floor (say sds) at XYZ and I want to drag all of it to another XYZ (like to the next tile over), is there a script that can do that?
Not at all but this could help you understood how it should works: https://github.com/Ascerr/Lua-Scripts/blob/master/Drag%20Item%20under%20Your%20Character.lua
You can use function if exp increase then go to label back.
1. Here is lua script:
local exp = 0 function label(name) if name == "exp" then exp = Self.Exp() end end Walker.onLabel("label")
Module.New("Goto label back if exp change", function() if Self.isConnected() then if exp > 0 and Self.Exp() > exp then Walker.Goto("back") end end end)
Here example wpts:
# when walker stand on label: exp it saves current exp of your character then start walking on nodes. If kill any monsters module build in lua script will goto label: back exp node: 32343, 32343, 7 node: 32343, 32343, 7 node: 32343, 32343, 7 node: 32343, 32343, 7 node: 32343, 32343, 7 goto: exp back
local exp = 0 function label(name) if name == "exp" then Targeting.Enabled(true) exp = Self.Exp() end end Walker.onLabel("label")
Module.New("Goto label back if exp change", function() if Self.isConnected() then if exp > 0 and Self.Exp() > exp then Targeting.Enabled(false) Walker.Goto("back") end end end)
i see you are using node, is it better than stand? i was always using stand. btw, how can i change attack mode, I mean if im using diagonal and is more than 1 monster then is just avoiding waves from attack monster not from all of them? is it any trick to avoid waves from other monsters not just attacked one?
node it the best in semi-open area places weak node in full open area places stand in close 1sqm places where someone/something could block your path, ofc you need then use it every 1sqm.
Try with this lua: https://github.com/Ascerr/Lua-Scripts/blob/master/Switch%20Targeting%20Attack%20Mode.lua
There is no way to detect where is invisible monsters but on some servers there is bug to allow you shoot in invisible monster if you remember it last ID. check for this: https://github.com/Ascerr/Lua-Scripts/blob/master/Runelast%20if%20no%20target.lua
This script have option: CHECK_FOR_MANA_INCREASED but it works based on counting points gained in time elapse so if you pot yourself then won't works but maybe GM add you more than potion so set higher points.
I need a script that makes runes every 500 seconds, not by percentage of mana... cast spell on time is not working, it only makes the first rune and doesn't do more
hey Ascer, i was trying to make safe mort hur script from safe ue+sd, ive changed to mort hur range (local aoePos = {{1,0}, {2,0}, {3,0}, {4,0}, {5,0}, {3,-1}, {4,-1}, {5,-1}, {3,1}, {4,1}, {5,1}}) but is hitting mort hurs everywhere when is monster, not just at face side, how can i repair it?
If you don't have enough knowledge it will be super complicated for you to code this. For me it also is complicated and required more time so can't help at all.
I suggest you use build in Magic Shooter option + this lua script: https://github.com/Ascerr/Lua-Scripts/blob/master/Energy%20Wave%20Stand.lua
Rafał, jest problem z magic shooterem, jak stoja dwa stworki w ktore ma bic mort hura (wybrane mage mort hur) to obraca sie od jednego do drugiego i nie strzela, w przypadku face exori vis sie tak nie kreci, daloby rade to zmienic? :D bo jednak z tym mort hurem strzela z daleka jeszcze a nie tylko z 1sqma
Może tak być, że atakujesz potworka np z prawej strony na czerwony kwadrat i masz ustawiony typ ataku: face, jednocześnie jest więcej potworków do mort hura z lewej strony lub magic shooter zczytał go jako pierwszego i odkręcą się do niego. Zmień typ ataku na follow.
Hi, the bot is not walking through fire, is there any setting that I need to configure in order to do that?
ReplyDeleteThis is on Shadow Ilusion
Deletewalker -> settings -> pathable ids -> add ids of ground fire.
DeleteYou can look on ground just like checking level of character and then read bottom of bot panel (Information Box)
Can you give me a script for a spell that will be used every X seconds?
ReplyDeleteGo with this: https://github.com/Ascerr/Lua-Scripts/blob/master/Cast%20Spell%20On%20Time.lua
DeletePlease master Ascer!! Maker the bot work on exordion.com.br !! Thanks alot!! We ALL.love you bot!
DeleteUpdate rdy.
DeleteIf X hours pass, the character stops and lose pz and logout <- I need script
ReplyDelete??
DeleteI think you give me wrong link xd
Deletehttps://github.com/Ascerr/Lua-Scripts/blob/master/Stop%20Walker%20and%20Logout%20after%20Time.lua
Deletethey updated classick74 today, might you update the bot aswell
ReplyDeleteHello,
DeleteClassic will be no longer supported, just not worth. Switch to another server form bot support list:
https://www.rifbot.eu/p/changelogs.html
but we are playing there? I bought the bot just because of Classick, isnt it possible to make it running?
ReplyDeleteI understood but server won't be supported, i can freeze your license days if you want in this case contact with me on mail.
DeleteBOT FROM EXORDION PLS
ReplyDeleteIf i have stuff on the floor (say sds) at XYZ and I want to drag all of it to another XYZ (like to the next tile over), is there a script that can do that?
ReplyDeleteNot at all but this could help you understood how it should works:
Deletehttps://github.com/Ascerr/Lua-Scripts/blob/master/Drag%20Item%20under%20Your%20Character.lua
how to kill just 1 monster then go back trainer?
ReplyDeleteYou can use function if exp increase then go to label back.
Delete1. Here is lua script:
local exp = 0
function label(name)
if name == "exp" then
exp = Self.Exp()
end
end
Walker.onLabel("label")
Module.New("Goto label back if exp change", function()
if Self.isConnected() then
if exp > 0 and Self.Exp() > exp then
Walker.Goto("back")
end
end
end)
Here example wpts:
# when walker stand on label: exp it saves current exp of your character then start walking on nodes. If kill any monsters module build in lua script will goto label: back
exp
node: 32343, 32343, 7
node: 32343, 32343, 7
node: 32343, 32343, 7
node: 32343, 32343, 7
node: 32343, 32343, 7
goto: exp
back
thanks, it works. is it possible to make also turn on/off targetting when kill 1 monster?
DeleteSure
Deletelocal exp = 0
function label(name)
if name == "exp" then
Targeting.Enabled(true)
exp = Self.Exp()
end
end
Walker.onLabel("label")
Module.New("Goto label back if exp change", function()
if Self.isConnected() then
if exp > 0 and Self.Exp() > exp then
Targeting.Enabled(false)
Walker.Goto("back")
end
end
end)
that also works :D another question: how can I make walker tu lure monster to some wpt then attack them?
Deletelure: on
Deletenode: 32344, 32374, 3
node: 32344, 32374, 3
node: 32344, 32374, 3
node: 32344, 32374, 3
lure: off
or use lua script:
https://github.com/Ascerr/Lua-Scripts/blob/master/Switch%20lure%20mode%20on%20monsters.lua
i see you are using node, is it better than stand? i was always using stand. btw, how can i change attack mode, I mean if im using diagonal and is more than 1 monster then is just avoiding waves from attack monster not from all of them? is it any trick to avoid waves from other monsters not just attacked one?
Deletenode it the best in semi-open area places
Deleteweak node in full open area places
stand in close 1sqm places where someone/something could block your path, ofc you need then use it every 1sqm.
Try with this lua:
https://github.com/Ascerr/Lua-Scripts/blob/master/Switch%20Targeting%20Attack%20Mode.lua
LAST UPDATE IS NOT WORKING
ReplyDeleteShould works now.
DeleteEXORDION IS DETECTING LAST UPDATE, TWO ACCOUNTS BANISHED
ReplyDelete"Using unofficial software to play"
DeleteCavebot ban is diferent, gm see u and make some tests, this time is was diferent
DeleteI'll try check what's going on
Deleteok.. waiting a position
Deletestill banning, enter play for 20 min and get ban
Deleteabout exordion, some new?
ReplyDeleteCurrently testing solution, need more time like at least 1 day.
Deleteyes, lost 3 days of bot..
DeleteSomeone can help me with targeting on warlock ? how to shoot rune in invisible monster.
ReplyDeleteThere is no way to detect where is invisible monsters but on some servers there is bug to allow you shoot in invisible monster if you remember it last ID. check for this:
Deletehttps://github.com/Ascerr/Lua-Scripts/blob/master/Runelast%20if%20no%20target.lua
if you use "sdlast" shortkey that works on invisible wrl, but first you have to click attack on it
DeleteYeah bot need to remember creature id, sdlast shoot sd with last attacked creature.
Deleteplease, solve exordion problem
ReplyDeletethe bot is too good, nice functions
DeleteI can freeze your license if you mail me with key.
ReplyDeletemore one account banished... so u had 3, 4 days, exordion still continue?
ReplyDeleteexordion new?
ReplyDeleteIm still under testing multiple solutions, if any update will be visible on website/download section
Delete.... exordion?
ReplyDelete
ReplyDeleteIs there any anti-gm script to rune it so that the gm fills its mana without using a potion?
This script have option: CHECK_FOR_MANA_INCREASED but it works based on counting points gained in time elapse so if you pot yourself then won't works but maybe GM add you more than potion so set higher points.
Deletehttps://github.com/Ascerr/Lua-Scripts/blob/master/Anti%20GM.lua
plz att new client exordion xD
ReplyDeletedone, re-download bot.
DeleteITS NOT WORKING
DeleteGAME CLIENT NOT FOUND, EXORDION............... WRONG AGAIN!!!!
ReplyDeleteRe-download game client and bot.
DeleteHow its working good with Exordion?
ReplyDeletegood
DeleteAny script to rune by seconds instead of percentage?
ReplyDeletePlease explain me what you mean.
DeleteI need a script that makes runes every 500 seconds, not by percentage of mana... cast spell on time is not working, it only makes the first rune and doesn't do more
DeleteRe-worked script, make sure your config is fine and should works.
Deletefor some reason the script only works occasionally, even if configured correctly
DeleteGuess your character is exhausted.
DeleteEXORDIO BANNED AGAIN.............. SO????
ReplyDeleteEXORDION IS DETECTING AGAIN
ReplyDeleteUsing unofficial software to play
ReplyDeleteCan you guys add "Always on top" feature to the bot? sometimes i dont want to find riftbot when its minimize (easier to access)
ReplyDeleteI will add shortkey to show bot window with extra param to set it always on top.
Deletealways detecting and banning characters... the worst bot i ever seen.. exordion is not working as always..
ReplyDeleteSo stop using it and don't waste your time.
Deletehey Ascer, i was trying to make safe mort hur script from safe ue+sd, ive changed to mort hur range (local aoePos = {{1,0}, {2,0}, {3,0}, {4,0}, {5,0}, {3,-1}, {4,-1}, {5,-1}, {3,1}, {4,1}, {5,1}}) but is hitting mort hurs everywhere when is monster, not just at face side, how can i repair it?
ReplyDeleteand that scrypt also just hitting sd not mort hur ;/
Deletehow can i make it stop using mf when it supposed to us shoot sds?
DeleteIf you don't have enough knowledge it will be super complicated for you to code this. For me it also is complicated and required more time so can't help at all.
DeleteI suggest you use build in Magic Shooter option + this lua script:
https://github.com/Ascerr/Lua-Scripts/blob/master/Energy%20Wave%20Stand.lua
nostalther works?
ReplyDeletesure
DeleteCzy rifbot będzie wspierał taki serwer jak https://treasura.online/ ??
ReplyDeleteNowy Long Term x1 8.0
Sprawdzę serwer jak wystartuje.
Deleteworks for new classick74?
ReplyDeleteNope
Deletemaster XD I need a script for fire walking
ReplyDeletejust add fire id in the walker: click edit and pathable id, add fire id: 2118, 2119, 2120
Deletethanks ;)
DeleteRafał, jest problem z magic shooterem, jak stoja dwa stworki w ktore ma bic mort hura (wybrane mage mort hur) to obraca sie od jednego do drugiego i nie strzela, w przypadku face exori vis sie tak nie kreci, daloby rade to zmienic? :D bo jednak z tym mort hurem strzela z daleka jeszcze a nie tylko z 1sqma
ReplyDeleteMoże tak być, że atakujesz potworka np z prawej strony na czerwony kwadrat i masz ustawiony typ ataku: face, jednocześnie jest więcej potworków do mort hura z lewej strony lub magic shooter zczytał go jako pierwszego i odkręcą się do niego. Zmień typ ataku na follow.
Deleteupdated exordion?^^
ReplyDeleteDone
Delete